Devlog Week 15
Another week, another devlog! Here’s what I did this week: For legal (and also non-legal) reasons, all the above was a (sad) joke. Here’s the real devlog instead: 1- Oasis Dream Level I started experimenting with dream sequences, since dreams are going to be a significant enough part of the story. I made blockouts and basic gameplay prototype of two scenes. The first scene […]
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