About




I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.


Blog Posts

  • Devlog Week 25
    Here’s a brief summary of what I did this week. 3D models and materials I made a couple more models for the […]
  • Devlog Week 24
    This week’s devlog will be short, since I spent it mostly on 3D models, so it’s more of a show than a […]
  • Devlog Week 23
    Here’s a summary of what I did this week Materials I made a few materials for a train station environment. The first […]
  • Devlog week 22
    Here’s a summary of what I did this week: sketches and blockouts I worked a bit on the torso and legs for […]
  • Devlog Week 21
    Another week another Devlog. There isn’t much to show off this week, a lot of it is related to NPC stories and […]