![](http://abdoubouam.com/wp-content/uploads/2024/02/ID-Black-1024x1024.png)
I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.
Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.
Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.
Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.
Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.
Blog Posts
- Devlog Week 31Interaction System V2 Most of this week was spent on revamping the interaction system. All 27 unit tests I have for the […]
- Devlog Week 30This is a slow week in terms of actual game art and development. I spent some time getting approved on steam and […]
- Devlog Week 28 + 29In the past two weeks I worked on finishing a demo/proof of concept for my game. Here’s a recap of what I […]
- Devlog Week 26 + 27I took a few days off to visit family last week, and I didn’t feel like I had enough to share, so […]
- Devlog Week 25Here’s a brief summary of what I did this week. 3D models and materials I made a couple more models for the […]