About




I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.


Blog Posts

  • Devlog Week 37
    Here’s what I did this week Blockout I worked more on the village blockout. I used a combination of Unreal Spline tools […]
  • Devlog Week 35 + 36
    I didn’t want to post week 35 on its own because most of it was spent on the robot model and I […]
  • Devlog Week 34
    Dialog variables I needed to make the dialog adjust for the player character’s name, gender, age…etc. So I added variables to the […]
  • Devlog Week 33
    Player character model I worked a little bit more on the player character, sculpting more details and adding a clothed version to […]
  • Devlog Week 32
    A quick summary of this week’s development Accessibility I tested a “one handed” mode, using only the mouse. It’s just an experiment […]