About




I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.


Blog Posts

  • Devlog Week 17
    Here’s a summary of week 17: 1- I added debris and dirt to the main train material. It has 4 layers : […]
  • Devlog week 16
    This week I experimented a bit more with dream mechanics and visuals. Since those will be a significant enough part of the […]
  • Devlog Week 15
    Another week, another devlog! Here’s what I did this week: For legal (and also non-legal) reasons, all the above was a (sad) […]
  • Devlog Week 14
    Here’s a list of what I did this week 1- I made a typewriter model, this one is based on the Underwood […]
  • Devlog Week 13
    This week was spent mostly prototyping an interaction system. Here’s a full list of what I’d done 1 – Narrative Design Course […]