I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.

Blog Posts

  • Devlog Week #9
    Models This is the first set of utensils I have planned. The set uses 6,490 Triangles total, and shares one 4K texture […]
  • DevLog Dump (Weeks 0-8)
    Hello world! This is my first blog post. I am currently working full-time on a personal game project, and I will be […]