About




I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.


Blog Posts

  • Devlog week 22
    Here’s a summary of what I did this week: sketches and blockouts I worked a bit on the torso and legs for […]
  • Devlog Week 21
    Another week another Devlog. There isn’t much to show off this week, a lot of it is related to NPC stories and […]
  • Devlog Week 20
    This week’s devlog is a bit short, I got busy with some personal stuff IRL and had to push some tasks to […]
  • Devlog Week 19
    Here’s a summary of the game devlog for the 19th week. Interaction System I continued working on the interaction system and adding […]
  • Devlog Week 18
    Hello all. This week was spent mostly on technical stuff and programming, but I did make one simple 3D model too. Here’s […]