About




I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.

Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.

Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.

Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.

Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.


Blog Posts

  • Devlog Week 30
    This is a slow week in terms of actual game art and development. I spent some time getting approved on steam and […]
  • Devlog Week 28 + 29
    In the past two weeks I worked on finishing a demo/proof of concept for my game. Here’s a recap of what I […]
  • Devlog Week 26 + 27
    I took a few days off to visit family last week, and I didn’t feel like I had enough to share, so […]
  • Devlog Week 25
    Here’s a brief summary of what I did this week. 3D models and materials I made a couple more models for the […]
  • Devlog Week 24
    This week’s devlog will be short, since I spent it mostly on 3D models, so it’s more of a show than a […]