Devlog Week 14
Here’s a list of what I did this week 1- I made a typewriter model, this one is based on the Underwood Universal Typewriter 1938. It has 6K triangles and one 4K Texture (which I downscaled to 2K in the engine), a bit high poly than the rest, because it’s can be used in medium or close-up shots. Modeled, UV’d and rendered in Blender, […]
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