6 May 20246 May 2024DevLog Devlog Week 20 This week’s devlog is a bit short, I got busy with some personal stuff IRL and had to push some tasks to […]
29 April 202429 April 2024DevLog Devlog Week 19 Here’s a summary of the game devlog for the 19th week. Interaction System I continued working on the interaction system and adding […]
22 April 2024DevLog Devlog Week 18 Hello all. This week was spent mostly on technical stuff and programming, but I did make one simple 3D model too. Here’s […]
15 April 202415 April 2024DevLog Devlog Week 17 Here’s a summary of week 17: 1- I added debris and dirt to the main train material. It has 4 layers : […]
8 April 2024DevLog Devlog week 16 This week I experimented a bit more with dream mechanics and visuals. Since those will be a significant enough part of the […]
1 April 2024DevLog Devlog Week 15 Another week, another devlog! Here’s what I did this week: For legal (and also non-legal) reasons, all the above was a (sad) […]
25 March 2024DevLog Devlog Week 14 Here’s a list of what I did this week 1- I made a typewriter model, this one is based on the Underwood […]
18 March 202418 March 2024DevLog Devlog Week 13 This week was spent mostly prototyping an interaction system. Here’s a full list of what I’d done 1 – Narrative Design Course […]
12 March 202412 March 2024DevLog Devlog Week 12 Hello this is the devlog for week 12. I worked on a bunch of things, listed below. 1 – Blockout of a […]
4 March 2024DevLog Devlog Week 11 There week is more tell than show, since most of it was spent on research and documentation and following courses. To keep […]