15 April 202415 April 2024DevLog Devlog Week 17 Here’s a summary of week 17: 1- I added debris and dirt to the main train material. It has 4 layers : […]
8 April 2024DevLog Devlog week 16 This week I experimented a bit more with dream mechanics and visuals. Since those will be a significant enough part of the […]
1 April 2024DevLog Devlog Week 15 Another week, another devlog! Here’s what I did this week: For legal (and also non-legal) reasons, all the above was a (sad) […]
25 March 2024DevLog Devlog Week 14 Here’s a list of what I did this week 1- I made a typewriter model, this one is based on the Underwood […]
18 March 202418 March 2024DevLog Devlog Week 13 This week was spent mostly prototyping an interaction system. Here’s a full list of what I’d done 1 – Narrative Design Course […]
12 March 202412 March 2024DevLog Devlog Week 12 Hello this is the devlog for week 12. I worked on a bunch of things, listed below. 1 – Blockout of a […]
4 March 2024DevLog Devlog Week 11 There week is more tell than show, since most of it was spent on research and documentation and following courses. To keep […]
27 February 202428 February 2024DevLog Devlog Week 10 Models This week was mostly spent making 47 unique models of utensils and crockery, and about 100 with the variations. The are […]
19 February 202419 February 2024DevLog Devlog Week #9 Models This is the first set of utensils I have planned. The set uses 6,490 Triangles total, and shares one 4K texture […]
15 February 202415 February 2024DevLog DevLog Dump (Weeks 0-8) Hello world! This is my first blog post. I am currently working full-time on a personal game project, and I will be […]