Devlog Week 51-52
This week I experimented a bit on character clothing, added some character AI behaviors, and improved the greetings/chatter system. Here’s a detailed explanation. Character Clothing I experimented more with Marvelous designer and made a “real” scenario. I made the entire thing in Marvelous designer (so no manual sculpting), and got a lot more familiar with sewing patterns and styling. I textured it quickly in […]
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