29 July 202430 July 2024DevLog Devlog Week 32 A quick summary of this week’s development Accessibility I tested a “one handed” mode, using only the mouse. It’s just an experiment […]
22 July 202423 July 2024DevLog Devlog Week 31 Interaction System V2 Most of this week was spent on revamping the interaction system. All 27 unit tests I have for the […]
15 July 202415 July 2024DevLog Devlog Week 30 This is a slow week in terms of actual game art and development. I spent some time getting approved on steam and […]
8 July 2024DevLog Devlog Week 28 + 29 In the past two weeks I worked on finishing a demo/proof of concept for my game. Here’s a recap of what I […]
24 June 2024DevLog Devlog Week 26 + 27 I took a few days off to visit family last week, and I didn’t feel like I had enough to share, so […]
11 June 2024DevLog Devlog Week 25 Here’s a brief summary of what I did this week. 3D models and materials I made a couple more models for the […]
3 June 2024DevLog Devlog Week 24 This week’s devlog will be short, since I spent it mostly on 3D models, so it’s more of a show than a […]
27 May 2024DevLog Devlog Week 23 Here’s a summary of what I did this week Materials I made a few materials for a train station environment. The first […]
20 May 202420 May 2024DevLog Devlog week 22 Here’s a summary of what I did this week: sketches and blockouts I worked a bit on the torso and legs for […]
13 May 202413 May 2024DevLog Devlog Week 21 Another week another Devlog. There isn’t much to show off this week, a lot of it is related to NPC stories and […]