I’m Abdou Bouam, a 3D artist and game dev from Algeria. I’m currently working on my passion game project.
Software Expertise : Blender, Substance Painter, Unreal Engine, Substance Designer, Marmoset Toolbag, Plasticity.
Main skills : Hard-Surface Modelling, Realistic texturing, Lighting, Tech Art, Game Props, Environment Art.
Additional skills : Cad Modelling, Procedural Modelling and Tools (Blender Geometry Nodes), Python Programming, Computer and System Maintenance.
Hobbies : Art, Driving, Cycling, Reading, Gaming, Electronics.
Blog Posts
- Devlog Week 18Hello all. This week was spent mostly on technical stuff and programming, but I did make one simple 3D model too. Here’s […]
- Devlog Week 17Here’s a summary of week 17: 1- I added debris and dirt to the main train material. It has 4 layers : […]
- Devlog week 16This week I experimented a bit more with dream mechanics and visuals. Since those will be a significant enough part of the […]
- Devlog Week 15Another week, another devlog! Here’s what I did this week: For legal (and also non-legal) reasons, all the above was a (sad) […]
- Devlog Week 14Here’s a list of what I did this week 1- I made a typewriter model, this one is based on the Underwood […]